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University Group Porject - Tilt Shift AR

In this group project I designed and implemented a arcade style city builder in the style of classic Sim City games. The entire project was based around the main idea of what does AR give the player, and that was complete camera control. So the game was built around using the AR Camera as a new way to interact on a static world to do tasks such as placing roads and buildings which much higher degree of control vs standard touch.

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I programmed the base game and linked it into Unitys support for Apple ARKit. As well as coding the game I was the main designer and project lead so my duties included making sure all the other people in the team where clearly instructed and kept up to date on the games design direction.

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